



Hey there, I'm Eeshitha Gone
| passionate about building scalable applications and applying machine learning to real-world problems.
About Me
I'm a recent Data Science graduate and full-stack developer passionate about building modern, user-friendly web applications. I enjoy turning ideas into meaningful digital experiences, learning new technologies, and taking on challenges that help me grow. Outside of tech, you'll usually find me powerlifting, playing sports, or watching cricket.

My Journey
My journey into tech started with a curiosity to understand how digital products are built and how they can solve everyday problems. During my Data Science degree, that curiosity grew into a passion for full-stack development as I built projects, collaborated with teams, and gained hands-on experience through internships. Every project has strengthened my belief that the best way to learn is by building, and I'm excited to keep creating meaningful products that make a difference.
My Approach
I approach every project with a focus on clarity, scalability, and impact. I believe great software is intuitive, maintainable, and built to last. I write clean, modular code, design user-first interfaces, and continually learn new technologies to create meaningful, high-performance experiences.
Experience
My professional journey and key experiences
AI Intern
Vishwam.AI
Worked as an AI Intern during the Summer of AI 2025 initiative, contributing to Telugu LLM dataset collection, AI/LLM data cleaning, and data curation to improve dataset quality for language model training.
Technologies:
Publicity Head
Cloud Community Club, SNIST
Led publicity and outreach initiatives for the Cloud Community Club. Organized AI Hack Day in collaboration with Swecha and IIIT Hyderabad, managed event promotions, and increased student participation through social media and campus engagement.
Technologies:
Technical Skills
I work with a variety of modern technologies and tools to build high-quality applications
Frontend
Backend
ML / AI
Tools
Soft Skills
Featured Projects
Here are some of my recent projects that showcase my skills and experience

FormCoach
A real-time AI-powered vertical jump form analyzer that runs entirely in the browser. Uses MediaPipe Pose estimation to detect body landmarks, automatically segment jump phases via a state machine, compute biomechanical metrics (knee/hip angles, trunk lean, valgus deviation, arm swing timing, jump height), and deliver personalized coaching feedback with actionable drills. Supports standing and approach vertical jumps, includes skeleton-overlay replay with phase markers, and persists rep history locally — all client-side with zero data leaving your device.

PathSong
A first-person navigation simulator for visually impaired users that guides an agent through a room using only directional audio cues — a sub-bass bearing tone that pans left/right to indicate heading, and a proximity chirp that speeds up as the target approaches. Supports a full 24-trial participant study logging per-frame telemetry at ~60 Hz, testing 11 audio conditions across 1D and 8×8 m 2D environments. Extended with AI2-THOR 3D navigation and live YOLOv8 object detection. (ECE 460J — Spring 2026)

Yash Shell
A custom Unix shell built from scratch in C, featuring process creation with fork/exec, piping, I/O redirection, background process execution, and full job control with fg/bg and signal handling.

MetadataEditor
An Electron desktop app for batch-applying metadata to music files. Converts MP3, WAV, and FLAC to M4A, embeds cover art, and auto-numbers tracks via OCR or text input with fuzzy filename matching.

Algorithm Visualizer
An interactive pathfinding visualizer built with Next.js and React, showcasing BFS and DFS algorithms in real time on a dynamic grid.

Space Invaders Clone
A fully playable Space Invaders game implemented in C and Assembly on the MSPM0 microcontroller, featuring a custom PCB and state-driven game logic.

Portfolio Website
A modern, animated portfolio built with Next.js, Tailwind CSS, and Framer Motion to highlight projects and skills with smooth UI/UX.

Traffic Light FSM
A real-time traffic light controller implemented as a finite state machine on an embedded system, demonstrating low-level programming and timing control.

Rowdy Park
A 48-hour hackathon action-adventure RPG where players explore a dynamic map and battle enemies, built with Python and Pygame.

Cyclone Database
A lightweight Java command-line database system utilizing arrays and custom data structures to store, retrieve, and manage cyclone records efficiently.
Resume
Download or view my resume to learn more about my experience and qualifications
Eeshitha Gone - Resume
Electrical and Computer Engineering • The University of Texas at Austin
Resume Preview
Click -Download PDF- for the full version
Get In Touch
I'm always open to discussing new opportunities and interesting projects
Let's Connect
Whether you have a project in mind, want to collaborate, or just want to say hello, I would love to hear from you. Feel free to reach out!
Location
Hyderabad, TN